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  • Aethri 7:33 pm on January 25, 2011 Permalink | Reply
    Tags: Games, , , Video game   

    Touhou: Basics and Beginnings 

    Still kicking? Really? You’ve been dead for months. Admittedly, so have I, but I’m not the frickin’ admin! And at least I can spell, and I’m the only other person who posts! Hmpf!

    *Gets off his high horse*

    Well now, back to humility, and my worst nightmare in more ways than one, Touhou. Let me explain why…

    Why is Touhou my worst nightmare?

    Okay, first off, I’m playing from Touhou 6: Embodiment of the Scarlet Devil onwards, and nothing before. Why? Because my computer can’t run the earlier games, but that shouldn’t matter too much. Also, as of now I’ve only played EoSD, so this will be entirely based on it. Fortunately, EoSD set the general formula for the later games. The Touhou Project (東方Project) is a series of vertical scrolling danmaku shooting games. If you don’t know, danmaku means “barrage”, and is the name for a genre of games that don’t really get outside Japan. Thanks to that, the first reason it is my worst nightmare was obtaining, patching and then figuring it out without a manual. Not as hard as it sounded, actually.

    The second reason is the difficulty. I simply cannot pass the Stage 3 Boss. To make it worse, I can just about reach her without continuing, with instantly locks you to the bad ending. Keep in mind, there are six stages, each with a midboss and endboss, unique spellcards for most of them, and pretty crazy dodging even when you aren’t facing a boss at times. And I’m playing on normal! There’s two more difficulty setting above that! Hat’s off to anyone who can reach the good ending on Lunatic.

    Well, How’s it Played?

    It’s simple to control, three buttons are needed for the main games, X, Z, the Arrow Keys and Shift. Before you go saying “That’s all the way across the keyboard“, remember that there is a Shift Key on the other side of the keyboard as well.

    Z – It’s your confirm key. You’ll be wanting it to select difficulty, characters, and the like. This is used to fire bullets in-game.

    X – It’s your cancel key. You’ll be wanting it to undo your previous selections. This is used to fire “bombs” in-game. In games without bombs, it performs the same function as Shift.

    Arrow Keys – They’re your selecting keys. You’ll be wanting them to select your selections. This is used to control motion in-game.

    ShiftThis is often called the “Focus” key. Using it makes your characters motion more precise, concentrates your shots and, in later games, shows your hitbox.

    Then there are your statistics. Not always so simple. You have your Score, Players, Bombs, Power and Graze. Notably, each one except graze can be increased by collecting special items, but they will only mentioned if they are the primary method of increasing the stat in question.

    Score is, obviously, the score you’ve amassed. It can be boosted by raising your Power, raising your Graze, or by collecting the blue items dropped by foes. During bosses, dealing sufficient damage to the boss without losing a life or using a bomb will cause them to give large bonuses to score, depending on the difficulty setting and spellcard.. Keeping in mind that you are a One Hitpoint Wonder in a game genre aptly translated as “Bullet Hell”, it’s trickier than it sound.

    Players are your lives. You start with three, and if you continue, you’re given three. One hit means losing one life. Simple as pie.

    Bombs are the player’s versions of later discussed Spellcards. Using one clears all bullets from the screen, grants you temporary invincibility, and deal devastating damage to bosses. You’re granted three each life, and they’re used to escape tricky situations. If your ninja-quick, there is a period shortly after being hit where if a bomb is triggered, you will be spared a life. But you have to be really fast.

    Power may sound as simple as “Players”, but it’s not. You gain power by catching red items dropped from enemies. The higher your power, the more bullets you shoot, or the more effective your shooting patterns are. This can be raised to about 120 points, at which point you enter “Full Power Mode”, which triggers some interesting gameplay effects. First, Power Items now function as Score Items, except their value starts low and increases exponentially. Second, if you pass a point towards the top of the screen, called the “Point of Collection“, all items on the playing field will be moved to you. But keep in mind, losing a life will set you back one Power Level, and Continuing will reset it to zero, although there will be 5 “Full Power Items” nearby, which do exactly what they say on the tin.

    Finally, the most obscure of the statistics, Graze. In all honesty, even though I know what it is and how it works, I still can’t gain enough of it to be any good. Basically, it’s a part of your score. By addition I mean it makes up most of your score if you’re in any sort of leaderboard. How do you gain it? By being as close to the bullets as you can. That’s right, this stat exists to bolster the scores of the people with enough balls to move as little as possible. Where I am, all the graze I gain is from when there’s not enough room to be far from a bullet, or when I nearly forget to dodge.



    Simply put, Touhou is a simple game made to simply screw you over in the simplest way possible. It’s HARD. So why am I going to do a series on it? It’s FUN. That’s right. A genuinely fun Nintendo Hard game.

    Just for fun, here’s my gameplay on Lunatic difficulty. I just about reach the Stage Two boss. I’ll have to introduce you to the ⑨ sometime.

    • awsomejapan 11:06 pm on January 25, 2011 Permalink | Reply

      Hey wait a minut, don’t diss the admin. Admittedly you have better grammer and spelling then me 😦 but anyway, i loved your interesting post on this game and your awsome youtube playthrough. One thing you could do for your future postes is add a header image (Makes it look better). Will be adding more post to the site and i’m trying to get some more posters. POST = 10/10 WITI MESSAGE = LOL.

      • Aethri 7:28 am on January 26, 2011 Permalink | Reply

        What would you put? Each game has a distinct image, the Touhou series as a whole doesn’t really have a logo.

        • awsomejapan 6:03 pm on January 30, 2011 Permalink

          i added a header image that looks like it would go well with the series! 🙂

  • awsomejapan 4:03 pm on December 14, 2010 Permalink | Reply
    Tags: disappearance of suzumiya haruhi, Japanese yen, Nagato Yuki, PlayStation 3, , Playstation Store, Special edition, Video game   

    The awesome Reminiscences of Haruhi Suzumiya PS3/PSP Trailer released 

    The Disappearance of Haruhi Suzumiya」. It is also being supervised by the original movie staff. The first promotional video is now up for view.

    The awsome “The Reminiscences of Haruhi Suzumiyaanime game has been developed by the kings of HD anime game Namco Bandai. The story of this game takes place after the events of the last movie (The Disappearance of Haruhi Suzumiya). And also this movie has been supervised by the original and awsome movie staff. The first trailer is up now! 🙂

    The games release date has been set as March the 24th 2010 on both the wonderful anime beasts of the ps3 [priced at 7,329 JPY] and psp [priced at 6,279 JPY]. Both of the games allow you to use the same savedatas so you can play a bit of it at home in full HD and walk off to work and continue the story on the psp.

    And also this awsome game will have limited edition versions for both consoles! (We all love over priced Omak). These boxes full of haruhi heaven will be called [Nagato Yuki no Otoshimono (Lost Property) BOX]. Inside you will find the following haruhi goodies

    *Limited Edition content:

    • [Nagato Yuki no Otoshimono BOX]— box artwork by Ito Noizo (Kawaii)
    • PS3 LE box is priced at 11,529 JPY. PSP LE box is priced at 10,479 JPY (dame I need to save up)
    • Special collection video of CG recorded clips (hmmm tasty)
    • Special-edition booklet (oh more goodies)
    • 3 clear deluxe posters (SHINY)
    • Exclusive binder (I love the word Exclusive)
    • 3 reversible “near life-size” posters — 3D images appear in the back (who that’s big)
    • Pair of 3D glasses (3ddddd)
    • Special PS3/PSP custom theme download from the Playstation Store (I love you Playstation)

    Does anybody hate my spamming?

    But any way will any of uses get the game?


  • awsomejapan 7:51 pm on October 28, 2010 Permalink
    Tags: , Hideyuki Kurata, Imo State, , , Otaku, Sister Princess, Video game   

    First Impression: OreImo (Kawaii) 

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